Changelog
Version 1.6
- Removed libraries.md documentation file for streamlined documentation
- Updated server hooks and libraries for improved animation handling
- Enhanced PIM configuration and module structure
- Code cleanup and documentation improvements
- Compatibility updates for recent game changes
Version 1.5
- Standardized all author and contact information
- MODULE.author = "Samael"
- MODULE.discord = "liliaplayer" → "@liliaplayer"
- Code attribution consistency improvements
Version 1.4
- Removed comments from Lua files for cleaner code
- Additional comment cleanup in server hooks for cleaner code
- Added comprehensive libraries documentation
- Enhanced animation system and pose mechanics
- Improved animation interruption and movement detection
- Fixed minor bugs in animation system
Version 1.3
- Code optimizations and improvements
- Enhanced compatibility with recent game updates
Version 1.2
- Additional function name standardization to lowercase
NetworkAnimation() → networkAnimation()
Version 1.1
- Standardized function names to camelCase
VelocityIsHigher() → velocityIsHigher()
ApplyAnimation() → applyAnimation()
ResetBones() → resetBones()
ToggleAnimation() → toggleAnimation()
PerformAnimation() → performAnimation()
Version 1.0