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Changelog

Version 1.6

  • Removed libraries.md documentation file for streamlined documentation
  • Updated server hooks and libraries for improved animation handling
  • Enhanced PIM configuration and module structure
  • Code cleanup and documentation improvements
  • Compatibility updates for recent game changes

Version 1.5

  • Standardized all author and contact information
  • MODULE.author = "Samael"
  • MODULE.discord = "liliaplayer" → "@liliaplayer"
  • Code attribution consistency improvements

Version 1.4

  • Removed comments from Lua files for cleaner code
  • Additional comment cleanup in server hooks for cleaner code
  • Added comprehensive libraries documentation
  • Enhanced animation system and pose mechanics
  • Improved animation interruption and movement detection
  • Fixed minor bugs in animation system

Version 1.3

  • Code optimizations and improvements
  • Enhanced compatibility with recent game updates

Version 1.2

  • Additional function name standardization to lowercase
  • NetworkAnimation()networkAnimation()

Version 1.1

  • Standardized function names to camelCase
  • VelocityIsHigher()velocityIsHigher()
  • ApplyAnimation()applyAnimation()
  • ResetBones()resetBones()
  • ToggleAnimation()toggleAnimation()
  • PerformAnimation()performAnimation()

Version 1.0

  • Initial Release