Changelog
Version 1.4
- Removed comments from Lua files for cleaner code
- Enhanced animation system and pose mechanics
- Improved animation interruption and movement detection
- Fixed minor bugs in animation system
Version 1.3
- Code optimizations and improvements
- Enhanced compatibility with recent game updates
Version 1.2
- Breaking Change: Additional function name standardization to lowercase
NetworkAnimation() → networkAnimation()
Version 1.1
- Breaking Change: Standardized function names to camelCase
VelocityIsHigher() → velocityIsHigher()
ApplyAnimation() → applyAnimation()
ResetBones() → resetBones()
ToggleAnimation() → toggleAnimation()
PerformAnimation() → performAnimation()
Version 1.0