Changelog
Version 1.85
- Network code improvements in sv_network.lua for better synchronization
- Enhanced client-side bonemerge handling
- Improved clothing system stability
Version 1.8
- Code cleanup: removed comments from core files (cl_bonemerge.lua, sh_core.lua, sv_network.lua) for cleaner code
- Enhanced module structure and code organization
- Improved compatibility with recent game updates
Version 1.7
- Standardized all author and contact information
- MODULE.author = "Samael"
- MODULE.discord = "liliaplayer" → "@liliaplayer"
- Updated all ENT.Author fields to "Samael"
- Added ENT.Contact = "@liliaplayer" to clothing vendor entity
- Code attribution consistency improvements
Version 1.6
- Updated module documentation
Version 1.5
- Code optimizations and improvements
- Enhanced compatibility with recent game updates
Version 1.4
- Removed comments from Lua files for cleaner code
- Enhanced clothing system and bonemerge functionality
- Improved vendor interface and clothing management
- Fixed minor bugs in clothing attachment system
Version 1.3
- Code optimizations and improvements
- Enhanced compatibility with recent game updates
Version 1.2
- Additional function name standardization to lowercase
GetPos():Distance() → GetPos():Distance()
IsFemale() → isFemale() (additional standardization)
Version 1.1
- Standardized function names to camelCase
GetGender() → getGender()
IsMale() → isMale()
IsFemale() → isFemale()
GetBonemergedChildren() → getBonemergedChildren()
GetBonemergedChildrenBySlot() → getBonemergedChildrenBySlot()
Version 1.0