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Changelog

Version 1.85

  • Network code improvements in sv_network.lua for better synchronization
  • Enhanced client-side bonemerge handling
  • Improved clothing system stability

Version 1.8

  • Code cleanup: removed comments from core files (cl_bonemerge.lua, sh_core.lua, sv_network.lua) for cleaner code
  • Enhanced module structure and code organization
  • Improved compatibility with recent game updates

Version 1.7

  • Standardized all author and contact information
  • MODULE.author = "Samael"
  • MODULE.discord = "liliaplayer" → "@liliaplayer"
  • Updated all ENT.Author fields to "Samael"
  • Added ENT.Contact = "@liliaplayer" to clothing vendor entity
  • Code attribution consistency improvements

Version 1.6

  • Updated module documentation

Version 1.5

  • Code optimizations and improvements
  • Enhanced compatibility with recent game updates

Version 1.4

  • Removed comments from Lua files for cleaner code
  • Enhanced clothing system and bonemerge functionality
  • Improved vendor interface and clothing management
  • Fixed minor bugs in clothing attachment system

Version 1.3

  • Code optimizations and improvements
  • Enhanced compatibility with recent game updates

Version 1.2

  • Additional function name standardization to lowercase
  • GetPos():Distance()GetPos():Distance()
  • IsFemale()isFemale() (additional standardization)

Version 1.1

  • Standardized function names to camelCase
  • GetGender()getGender()
  • IsMale()isMale()
  • IsFemale()isFemale()
  • GetBonemergedChildren()getBonemergedChildren()
  • GetBonemergedChildrenBySlot()getBonemergedChildrenBySlot()

Version 1.0

  • Initial Release