About

Ranking system for the gamemode with hierarchical faction class progression. Features tier-based ranks, promotion/demotion mechanics, rank-based permissions, salary bonuses, weapon assignments, clearance level integration, and admin management tools.

Main Features

  • Tier System Four-tier ranking structure with configurable ranks per class
  • Rank Table rankTable per class with tier, salary, weapons, clearance, model
  • Promotion Moves player to next tier rank with permission checks
  • Demotion Moves player to previous tier rank with validation
  • Hire System Set players to tier 1 rank when hired
  • Kick System Set players to default class and rank 0
  • Rank Permissions Configurable permissions for promote, demote, hire, and kick
  • Salary Bonuses Automatic salary from rank data
  • Weapon Loadouts Rank-specific weapons granted on spawn
  • Clearance Integration Automatic clearance level assignment by rank
  • Model Changes Rank can change player model
  • Auto Assignment Automatically assigns lowest tier when joining class