About

Store robbery system with jewelry cases and cash registers, stealable items (cash, jewelry, watches, rings), police requirements, and respawn timers.

Features

  • Interactive Robbery Mechanics: Dynamic robbery system allowing players to target stores, NPCs, and locations for criminal activities
  • Skill-Based Requirements: Different robbery types require varying levels of criminal skills for successful execution
  • Automated Law Enforcement Response: Immediate police notification and response system when robberies are detected or reported
  • Dynamic Reward Generation: Variable money and item rewards based on robbery location difficulty and success rates
  • Anti-Spam Protection: Configurable cooldown timers preventing repeated robbery attempts at the same location
  • Risk-Reward Balance: Higher difficulty robbery locations provide greater rewards but increased chance of detection
  • Immersive Criminal Roleplay: Complete robbery scenarios encouraging strategic planning and criminal cooperation
  • Comprehensive Admin Toolkit: Full administrative control suite for robbery monitoring, response coordination, and system tuning
  • Real-time Status Tracking: Live robbery progress monitoring with success/failure notifications and police alerts
  • Scalable Location System: Extensible robbery location configuration supporting custom positions and requirements