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Limb Damage

Advanced limb damage system that simulates realistic leg injuries. When players are shot in the legs (left or right leg hitgroups), they experience a temporary sprint disability with configurable duration. Features include automatic healing after the damage duration, visual HUD indicators with red screen effects and text warnings, server-side damage validation with blast damage immunity, toggleable system enable/disable functionality, and proper cleanup on player disconnection. The system uses networked variables for synchronized client-server state and provides immersive gameplay feedback through notifications and visual effects.


Changelog

Version 1.0
  • Initial Release