About
Achievement system tracking kills (zombies, players, NPCs), item pickups, playtime, deaths, and multi-objective challenges with rewards and progress tracking.
Features
- Multi-Type Achievement Tracking: Comprehensive system supporting kill milestones, death tracking, item collection, and playtime achievements
- NPC-Specific Kill Counters: Track kills for specific NPC types including zombies, fast zombies, headcrabs, and players with individual progress
- Death Milestone System: Monitor player deaths with achievements for survival and resilience-based accomplishments
- Item Collection Tracking: Count picked up items with configurable thresholds for collector-type achievements
- Playtime Achievement System: Reward players for dedicated playtime with time-based milestone achievements
- Multi-Objective Achievements: Complex achievements requiring completion of multiple sub-objectives for advanced challenges
- Progress Visualization Interface: Intuitive menu system displaying progress bars, completion status, and achievement descriptions
- Reward Unlock System: Automatic reward distribution including gear, perks, badges, titles, and special abilities upon achievement completion
- Real-time Progress Notifications: Instant player notifications with achievement unlock sounds and visual feedback
- Persistent Character Data: Achievement progress stored per character ensuring progression carries across game sessions