About

Roleplay animations (/act commands) including surrender, salute, cross arms, attention, typing poses, and combat stances that interrupt on movement.

Features

  • Bone Manipulation System: Realistic character bone positioning for animations
  • Movement Interruption: Animations automatically stop when players move
  • EGM Pack Integration: Uses animations from the EGM pack for authentic poses
  • Smooth Transitions: Seamless animation activation and deactivation
  • Velocity Detection: Smart system that detects player movement to interrupt animations
  • Network Synchronization: Animations are properly synchronized across all clients
  • Character State Management: Prevents animations during restricted states
  • Custom Animation Classes: Support for different animation types and categories