About
Corpse looting system allowing players to search dead bodies, transfer items and money, with configurable search distance and anti-spam protection.
Features
- Post-Death Inventory Access: Search and transfer items from player corpses after death for realistic looting mechanics
- Money Transfer System: Extract currency from fallen players with configurable transfer mechanics and restrictions
- Distance-Based Looting: Configurable maximum distance for corpse interaction to prevent long-range exploitation
- Anti-Spam Protection: Built-in rate limiting and spam prevention for corpse interactions to maintain fair gameplay
- Permission-Based Access: Faction and role-based restrictions controlling who can loot specific corpses
- Realistic Corpse Management: Time-based corpse decay and removal system with configurable persistence durations
- Network Synchronization: Real-time synchronization of looting actions across all connected clients
- Inventory Interface Integration: Seamless integration with existing inventory system for drag-and-drop looting
- Money Distribution Mechanics: Configurable money transfer amounts with percentage-based or fixed-value options
- Death State Management: Proper handling of player death states and corpse creation for consistent looting behavior