About
Resource gathering from trees (spruce, sticks, sap) and rocks (iron/gold/silver ore, coal), fishing system with pole/bait and fish types (trout, bass, catfish, perch) plus junk, crafting materials (ingots, wood, swords), and stackable inventory management.
Features
- Interactive Resource Nodes: Harvest wood from trees and mine valuable ores from rocks scattered throughout the game world
- Advanced Fishing System: Use fishing poles and bait to catch various fish species including lake trout, bass, catfish, and perch from designated fishing spots
- Realistic Tool System: Utilize Half-Life 2 style tools like axes for woodcutting and pickaxes for mining operations
- Chance-Based Loot Tables: Each gathering action provides randomized rewards with configurable drop rates and quantities for authentic resource scarcity
- Inventory Management: All gathered resources are stackable items that efficiently utilize inventory space with realistic quantity limits
- Cooldown Mechanics: Prevent resource exploitation with configurable cooldown timers between gathering attempts on each node
- Resource Variety: Collect diverse materials including spruce wood, iron ore, gold ore, silver ore, coal, tree sap, and various fish species
- Dynamic Item Generation: Automatically generates game items from configuration tables, making it easy to add new resources and modify existing ones